Game Development Essentials An Introduction

This book not only examines content creation and the concepts behind development, but it also give readers a background on the evolution of game development and how it has become what it is today.

Game Development Essentials  An Introduction

Game Development Essentials An Introduction

GAME DEVELOPMENT ESSENTIALS: AN INTRODUCTION, 3E is an authoritative, industry-driven introduction to the world of game development, with updates that keep readers current and well-prepared for a successful career in the field. This book not only examines content creation and the concepts behind development, but it also give readers a background on the evolution of game development and how it has become what it is today. GAME DEVELOPMENT ESSENTIALS also includes chapters on project management, development team roles and responsibilities, development cycle, marketing, maintenance, and the future of game development. With the same engaging writing style and examples that made the first two editions so popular, this new edition features all the latest games and game technology. Coverage of new game-related technology, development techniques, and the latest research in the field make this an invaluable resource for anyone entering the exciting, competitive, ever-changing world of game development. Important Notice: Media content referenced within the product description or the product text may not be available in the ebook version.

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Game Development Essentials: An Introduction
Language: en
Pages: 510
Authors: Jeannie Novak
Categories: Computers
Type: BOOK - Published: 2011-08-17 - Publisher: Cengage Learning

GAME DEVELOPMENT ESSENTIALS: AN INTRODUCTION, 3E is an authoritative, industry-driven introduction to the world of game development, with updates that keep readers current and well-prepared for a successful career in the field. This book not only examines content creation and the concepts behind development, but it also give readers a
Game Development Essentials: Game Interface Design
Language: en
Pages: 320
Authors: Kevin Saunders, Jeannie Novak
Categories: Design
Type: BOOK - Published: 2012-03-27 - Publisher: Cengage Learning

Covering the complex topic of game interface design, GAME DEVELOPMENT ESSENTIALS: GAME INTERFACE DESIGN, is back with an all new Second Edition. This comprehensive introductory text immerses readers in the foundation, theory, and practice of interface creation, while including interviews with working professionals, examples from every gaming era and many
Game Development Essentials: Online Game Development
Language: en
Pages: 271
Authors: Rick Hall, Jeannie Novak
Categories: Art
Type: BOOK - Published: 2008 - Publisher: Delmar Pub

With an innovative, business-model approach, Game Development Essentials: Online Game Development provides the essentials needed to achieve long-term success with Massively Multiplayer Online Games (MMOGs). This book takes a significant and valuable departure from traditional game development books by addressing MMOG development as a complex, multi-faceted, service-oriented business, instead of
Game Development Essentials: Game Artificial Intelligence
Language: en
Pages: 297
Authors: John Ahlquist, Jr., Jeannie Novak
Categories: Art
Type: BOOK - Published: 2008 - Publisher: Delmar Pub

Written by experts with years of gaming industry experience developing today’s most popular games, Game Development Essentials: Game Artificial Intelligence provides an engaging introduction to real world game artificial intelligence techniques. With a clear, step-by-step approach, the book begins by covering artificial intelligence techniques that are relevant to the work
Game Development Essentials
Language: en
Pages: 435
Authors: Jeannie Novak
Categories: Computers
Type: BOOK - Published: 2008 - Publisher: Delmar Pub

Game Development Essentials: An Introduction, 2nd Edition offers a thorough and insightful introduction to the game development industry, with industry updates that will keep readers current and well-prepared for a career in the field. The book begins with a highly informative chapter on the evolution of game development, providing a

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